Kosef and Brundle dashed as much as the fort’s heights. Ultimately they got here to a darkish room, full of cobwebs and mysterious alcoves. Brundle went to research. He might make out a vaguely person-like form shrouded in shadow. The form started to twist and writhe. Its floor wriggled and crawled like a mass of rats dancing and scuttling over each other. As Brundle’s imaginative and prescient adjusted it appeared to pulse with life, twitching. It was rats. A whole lot of them. The rodent pile lurched in the direction of him. He screamed.
After every week off, our on-line Dungeon & Dragons Curse of Strahd marketing campaign reached the 75th session final night time and our adventuring get together, Nepharon and Associates, are knee-deep in Fort Ravenloft.
We now have been enjoying over Skype and there was yet one more system replace final night time – there have been tons in current months – and so our druid was just a little late attending to the sport. However this simply meant our DM had a pair extra minutes to organize additional torment for us.
Beforehand in Barovia…
For the previous six or seven periods, we’ve got been exploring Fort Ravenloft, with the goal to seek out and destroy Strahd von Zarovich and win our freedom. Armed with allies and magical weapons, we confronted him within the Bone Room, however as quickly because it appeared like we have been getting the higher of him he made his escape, melting by means of the ground. As you do.
We have been harm and low on spells and knew that he can be regenerating someplace. So naturally, we went charging after him. Straight right into a lure. Final session half of our social gathering have been trapped in a dangerously ascending elevator whereas the opposite half desperately ran up staircase after staircase looking for the place the raise went.
The session ended with a three-way cut up. Kosef and Brundle had made it right into a excessive tower and have been dealing with a swarm of rats. Gimble and Victor had teleported out of the carry and have been operating up the steps minutes behind Kosef and Brundle. And Baräsh and Ireena have been nonetheless caught within the elevator making an attempt to wish their means out.
Nepharon and Associates: The Kosef Division
Kosef – Human Rogue/Wizard, carries the Employees of Frost, performed by me;
Baräsh – Dragonborn Paladin, follower of St. Andell and the Morning Lord;
Gimble Timbers – Gnome Fighter, proprietor of the Solar-Sword, has a pet canine referred to as Kevon;
Brundle Swash – Gnome Druid, will get electrocuted quite a bit;
Victor – Human (Teenage) Wizard-in-Coaching, NPC;
Ireena – Human Cleric, Strahd’s would-be bride, blessed by St. Andell, NPC.
The Kosef Division of Nepharon Associates. L-R: Ireena, Gimble Timbers, Barash, Kosef, Brundle Swash and Victor
With everyone separated the cracks have been starting to point out. Kosef and Brundle nonetheless thought everybody was within the elevator they usually have been dashing to assist despite the fact that they have been each badly harm. In the meantime, Gimble and Victor have been panting midway up the steps following their path. They ran into Silas, Strahd’s ex-manservant whom Victor had reanimated an hour earlier and knew they have been going the suitable method. That simply left Baräsh and Ireena within the elevator cage, hanging precariously 200-feet within the air. That they had virtually given up hope once they heard the sounds of footsteps creaking on floorboards above them.
Our DM determined that it made sense for us to play in initiative order as we have been cut up up. Baräsh and Ireena rolled highest in order that they went first.
They seemed across the cage they have been caught in. Our DM laughed as they rolled their notion checks; not as soon as within the earlier two-hour session did anybody assume to do that. A excessive roll from Ireena meant she noticed the cracks round a sq. panel within the ceiling. She pointed it out to Baräsh and he hit it together with his hammer. There was a click on and a crack, however nothing else. Deciding he would anticipate divine intervention Baräsh sat down to wish.
Brundle and Kosef went subsequent. The very first thing they needed to cope with was the 2 swarms of rats that had begun attacking. Deciding hearth was the best choice they each forged flaming cantrips. Firebolt from Kosef and Produce Flame from Brundle.
The rats instantly made their assaults in retaliation. One closely singed swarm went for the rogue whereas the opposite badly burnt bundle attacked the gnome. The swarm attacking Kosef missed its assault, however the one versus Brundle hit, swarming throughout him, biting and scratching. Brundle was thrown to the bottom and heard a heavy knocking sound from under the floorboards as he landed.
In the meantime, on the steps, Gimble Timbers and Victor have been arguing over whether or not they need to take Silas the zombie man-servant with them. It might definitely sluggish them down, however he could possibly be helpful later. In spite of the argument, they made it as much as the touchdown on the prime of the steps, by way of a door and onto one other stairway. The odor of burning fur drifted down the steps as Silas adopted them.
Within the raise cage, Baräsh and Ireena might hear extra sounds above. Baräsh took this because the signal he was ready for and tried to smash the hatch on the ceiling as soon as extra. He rolled a one on his cube and dropped his hammer. Ireena tried to consolation Baräsh and reassure him that St Andell and the Morning Lord had not forsaken them, however his important failure with the hammer shook his religion.
In the meantime, Brundle and Kosef went one other spherical with the rats, this time destroying the 2 swarms earlier than they took any injury themselves. After the vermin have been taken care of Brundle observed the sounds beneath the floorboards as soon as once more. “Oh no! more rats. And it sounds like they just dropped a hammer!” He dashed to the door with Kosef simply behind. They might head as much as discover their pals, hoping to flee the well-armed rat swarms.
Gimble and Victor obtained to the room simply as Brundle and Kosef had left. They noticed the stays of the battle and will hear a thudding coming from under and dashed throughout the room following of their allies’ footsteps. Gimble referred to as out and Kosef and Brundle stopped. They rotated simply in time to see two extra rat swarms burst out of the floorboard. Gimble, Victor, and Silas obtained away simply in time to close the door. The cut up get together was un-splitting. Three teams turned two.
The Wedding ceremony Room
The 5 of them continued on. Up one other set of stairs, nonetheless hoping to seek out the place the elevator ended. As an alternative they got here to a well-furnished room full of neatly wrapped bins. The air was hazy with mud and the room had clearly not been disturbed for a really very long time. Within the middle, a three-tiered cake sat on a small desk. On prime of the cake a single determine of a bride. Kosef took it and smashed the cake. He had points. Deciding the room was too creepy they left and carried on upstairs.
Within the elevator, Ireena and Baräsh had given up on prayer and have been hurling themselves on the trapdoor on the ceiling. Ultimately, they managed to interrupt by means of. Simply because the elevator mechanism whirred into motion they usually felt the sluggish jolt of descent take maintain. With nice urgency, they scrambled out of the carry cage and up into an ornate round room. The elevator slowly started its mechanical descent.
Ireena pulled herself into the room first and helped Baräsh up. He seemed round and noticed a small writing-table beneath a big oil portray of a good-looking, well-dressed man. Then he seemed down and noticed the rug. He thought it was probably the most lovely rug he’d ever seen and, barely stir-crazy from spending the final two periods caught in an elevator, he determined to steal it. In fact, this was a nasty concept.
Rug of Smothering
D&D has its justifiable share of basic monsters and traps to throw at gamers. From monsters that appear to be treasure chests (Mimics) to 5-foot cubes of invisible ooze that may eat and digest you (Gelatinous Cubes). Certainly when you’ve fought your first set of Animated Armor or a Flying Sword, you’ll all the time be looking out for these in future video games. That is all to say that new gamers quickly study to be cautious of the basic D&D tropes. The Rug of Smothering is one of these, and this was our first encounter.
As Baräsh bent down to select up the rug it writhed and wriggled in his grip and folded itself round, completely encasing him. He was grappled, restrained and blinded by it. Ireena, in the meantime, had fallen prey to the evil energy of the flamboyant portrait’s penetrating gaze. The portrait took management of her and she or he swung her sword on the carpet-cocooned dragonborn. He yelled out. The Rug of Smothering’s scariest function – except for wanting like an strange rug proper up till the second you innocently attempt to steal it – is the power to switch half of all injury dealt to it to whoever is unfortunate sufficient to get tangled inside. Ireena attacked once more.
Because the dragonborn fell to the ground unconscious the remaining of the social gathering lastly caught up. Bounding into the room got here Kosef, Brundle, Gimble, Victor, and Silas all greeted by the sight of Baräsh wrapped in a Rug of Smothering being stabbed by Ireena. She appeared up momentarily, insanity in her eyes, and thrust her silver sabre as soon as once more into Baräsh’s immobile type. END
The Rug of Smothering might be one of our most enjoyable challenges but. Coupled with the evil portrait that may flip us towards one another subsequent session might be our final. Maybe it gained’t be Strahd that kills us in any case. Will we be bested by Ravenloft’s smooth furnishings?
We’ve now been within the fort for fairly some time and now that we’re all again collectively it looks like we might do with an extended relaxation to attempt to recoup some hit factors and spell slots. Nevertheless, I get the sensation that sleeping in Fort Ravenloft shouldn’t be going to be a simple process.
What did we study?
DM Tip: Having a cut up celebration is usually a actual headache, not solely as a result of you need to ensure everybody will get the identical consideration and focus and that nobody individual hogs the highlight, but in addition as a result of of the logistics of retaining monitor of so many maps.
That is definitely true of our DM’s expertise in Citadel Ravenloft. On multiple event final night time we needed to await a minute or in order he tried to determine the place the heck all of us have been, and at one level we even met up with one another, just for him then to need to retcon that away as he’d turned to the mistaken web page within the marketing campaign e-book. Initially, he thought the carry that Baräsh and Ireena have been in led into the rat swarm room, however then labored out that it didn’t, therefore the rats with hammers.
So, in the event you can, attempt to have all of your maps in a single place previous to beginning a session. Our DM has said that for the subsequent recreation he’s going to print out all of the maps and have them collectively so it’s apparent which room leads the place.
Participant Tip: For those who’re a spellcaster don’t overlook your cantrips degree up too. At fifth, 11th and 17th degree the injury doubles. In order our Druid is degree 9 his Produce Flame is now second10 relatively than 1d10 hearth injury.
What’s extra, cantrips degree up based mostly on character degree, relatively than class degree (this was clarified by the WotC workforce as half of their Sage Recommendation compendium). Subsequently Kosef, who’s a multi-classed rogue wizard nonetheless features the profit of extra highly effective cantrips, although he’s solely a degree two wizard. So now his Chill Contact ought to do 2d8 necrotic injury moderately than 1d8.
Subsequent week, we proceed our exploration of Ravenloft. Our preliminary plan was to go downwards to seek out Strahd, however now I feel we’ll need to attempt to relaxation earlier than then. However first, we should survive an assault from the Citadel’s inside design.
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